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How to get wii points on wii u
How to get wii points on wii u









In Super Mario 3D Land, points are replaced completely by coins. However, they are useless in most other games and serve only as a secondary goal, such as in Super Mario World and the New Super Mario Bros. 3, they spawn a N-Mark Spade Panel for every 80,000 points earned and in Super Paper Mario, points are used to level up the characters, replacing Star Points from the first two Paper Mario games. For example, in Super Mario Land, they let Mario continue after a Game Over for earning 100,000 points in Super Mario Bros. 2 and Super Mario 3D World, respectively, only grants the initial point value for each enemy beaten. 3, Shell Dashing into foes in New Super Mario Bros., or running into foes in the White Raccoon or White Tanooki forms in New Super Mario Bros. However, certain items can affect these chains, as stomping enemies while using a P-Wing in Super Mario Bros. A chain started with any member of the Hammer Bro family starts at 1000 as well as Lakitus (since New Super Mario Bros.), as do enemies defeated by touching Goals. 3), and it also applies when defeating enemies with invincibility, starting with Super Mario World (However, in Super Mario 3D World, the chain loops back to the start in this state.), as well as slope sliding, as of New Super Mario Bros. In later games, the chain for stomping on consecutive enemies is different: 200, 400, 800, 1000, 2000, 4000, 8000, and then all 1-Ups (it is preceded by 100 in Super Mario Bros. At the end of a level, there is a bonus that grants 50 points for each remaining second on the timer, though no such bonus is present in castle levels except in Super Mario All-Stars. Pulling down the flag on the flagpole grants 100, 400, 800, 2000, or 5000 depending on how high the flagpole is touched. Defeating most enemies with fireballs grants 200 points, though defeating a Goomba grants 100 points, defeating a Hammer Bro grants 1000 points, and defeating Bowser with fireballs grants 5000 points. Stomping on a Lakitu grants 800 points and stomping on a Hammer Bro grants 1000 points. Kicking a shell itself usually grants 400 points, though it may grant 500 or 800 points if done after stomping on the enemy. Stomping two Goombas with one jump grants Mario 100+400 points (200+500 if it occurs just after stomping on another Goomba). Stomping on multiple Goombas, Koopa Troopas, and Buzzy Beetles grants the following sequence of points: 100, 200, 400, 500, 800, 1000, 2000, 4000, 5000, 8000, and then all 1-Ups while enemies defeated by a Koopa Troopa or Buzzy Beetle shell grants the following: 500, 800, 1000, 2000, 4000, 5000, 8000, and then all 1-Ups. The player can earn a consecutively increasing number of points by chaining certain enemy-defeating actions without stopping. In Super Mario Bros., Mario earns 50 points for breaking bricks, 200 for collecting a coin, and 1000 for collecting a power-up. The first Mario game to include points was the original Donkey Kong arcade game, where they determine the player's ranking. The total of all received points is usually called the score. They are acquired by defeating enemies or bosses, collecting coins, etc. Points are units of score in the Mario games. The score bar as it appeared in Super Paper Mario











How to get wii points on wii u